
A product designer in Delhi, five years in. I like the messy, high-stakes products more than the pretty ones.
So far I've worked on a platform that helps families pick a medical college without losing their minds, a marketplace that gets travellers invited to real Indian weddings, and an app a whole campus opens to check if they're about to fail on attendance. Very different products. The thing they have in common is that getting them wrong actually costs someone something— a seat, a trip, an exam — so they're worth getting right.
I don't just hand off Figma files. I sit with the research, argue about the flows, build the design system, and stay close to engineering until it's actually live.
My storyA few products I've spent real time inside — from an AI investing app to a campus attendance tool. Drag across, open whichever one you're curious about.
Every project ran the same loop — research, principles, iteration, validation, measurement. The industries change; the discipline doesn't.
Roughly the four things people hire me for. In practice they blur together on every project.
Working out what to build and why before anyone opens a design tool. Research, journey maps, and a plain-English take on what 'good' means for this specific product — with numbers attached so we can tell if we got there.

One project, start to finish — the problem, the process and the screens. The rest are on the work page.

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The whole idea only works if both sides win: viewers feel their attention is worth something, and creators can actually see the business they're building. Designing for that balance was the real brief.
A streaming platform, a medical-admissions tool, a wedding marketplace, a campus app. Same story each time: what was broken, what I tried, what happened.